mirror of
https://github.com/MarlinFirmware/Configurations.git
synced 2025-07-08 23:46:27 -06:00
🔧 DWIN_CREALITY_LCD_ENHANCED => DWIN_LCD_PROUI
MarlinFirmware/Marlin#23878
This commit is contained in:
parent
ff280545d8
commit
2aa0cc7f06
584 changed files with 862 additions and 862 deletions
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@ -2818,7 +2818,7 @@
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// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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@ -1338,11 +1338,11 @@
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#endif
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#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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// The timeout (in ms) to return to the status screen from sub-menus
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//#define LCD_TIMEOUT_TO_STATUS 15000
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@ -2850,7 +2850,7 @@
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// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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@ -1338,11 +1338,11 @@
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#endif
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#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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// The timeout (in ms) to return to the status screen from sub-menus
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//#define LCD_TIMEOUT_TO_STATUS 15000
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@ -2819,7 +2819,7 @@
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// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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@ -1338,11 +1338,11 @@
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#endif
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#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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// The timeout (in ms) to return to the status screen from sub-menus
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#define LCD_TIMEOUT_TO_STATUS 60000
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@ -2819,7 +2819,7 @@
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// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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@ -1338,11 +1338,11 @@
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#endif
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#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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// The timeout (in ms) to return to the status screen from sub-menus
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//#define LCD_TIMEOUT_TO_STATUS 15000
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@ -2897,7 +2897,7 @@
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// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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@ -1347,11 +1347,11 @@
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#endif
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#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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// The timeout (in ms) to return to the status screen from sub-menus
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//#define LCD_TIMEOUT_TO_STATUS 15000
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@ -2898,7 +2898,7 @@
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// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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@ -1338,11 +1338,11 @@
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#endif
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#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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// The timeout (in ms) to return to the status screen from sub-menus
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//#define LCD_TIMEOUT_TO_STATUS 15000
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// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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@ -1338,11 +1338,11 @@
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#endif
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#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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// The timeout (in ms) to return to the status screen from sub-menus
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//#define LCD_TIMEOUT_TO_STATUS 15000
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// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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@ -1338,11 +1338,11 @@
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#endif
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#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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// The timeout (in ms) to return to the status screen from sub-menus
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//#define LCD_TIMEOUT_TO_STATUS 15000
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@ -2820,7 +2820,7 @@
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// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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@ -1338,11 +1338,11 @@
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#endif
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#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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// The timeout (in ms) to return to the status screen from sub-menus
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//#define LCD_TIMEOUT_TO_STATUS 15000
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@ -2912,7 +2912,7 @@
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// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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@ -1338,11 +1338,11 @@
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#endif
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#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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// The timeout (in ms) to return to the status screen from sub-menus
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//#define LCD_TIMEOUT_TO_STATUS 15000
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@ -2823,7 +2823,7 @@
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// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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@ -1338,11 +1338,11 @@
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#endif
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#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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// The timeout (in ms) to return to the status screen from sub-menus
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//#define LCD_TIMEOUT_TO_STATUS 15000
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@ -2823,7 +2823,7 @@
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// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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@ -1338,11 +1338,11 @@
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#endif
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#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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// The timeout (in ms) to return to the status screen from sub-menus
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//#define LCD_TIMEOUT_TO_STATUS 15000
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@ -2818,7 +2818,7 @@
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// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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@ -1338,11 +1338,11 @@
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#endif
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#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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// The timeout (in ms) to return to the status screen from sub-menus
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//#define LCD_TIMEOUT_TO_STATUS 15000
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@ -2821,7 +2821,7 @@
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// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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@ -1338,11 +1338,11 @@
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
#define LCD_TIMEOUT_TO_STATUS 60000
|
||||
|
||||
|
|
|
@ -2820,7 +2820,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2820,7 +2820,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2857,7 +2857,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2857,7 +2857,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2857,7 +2857,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2857,7 +2857,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2852,7 +2852,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2852,7 +2852,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2852,7 +2852,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2822,7 +2822,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2820,7 +2820,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2820,7 +2820,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2818,7 +2818,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2854,7 +2854,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2818,7 +2818,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2819,7 +2819,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1342,11 +1342,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2818,7 +2818,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2818,7 +2818,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2818,7 +2818,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2818,7 +2818,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2834,7 +2834,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2818,7 +2818,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2818,7 +2818,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2818,7 +2818,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2818,7 +2818,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2772,7 +2772,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1331,11 +1331,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2839,7 +2839,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2839,7 +2839,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2824,7 +2824,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2833,7 +2833,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2818,7 +2818,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2819,7 +2819,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2832,7 +2832,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1346,11 +1346,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
#define LCD_TIMEOUT_TO_STATUS 60000
|
||||
|
||||
|
|
|
@ -2819,7 +2819,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2820,7 +2820,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
|
@ -1338,11 +1338,11 @@
|
|||
|
||||
#endif // HAS_MARLINUI_MENU
|
||||
|
||||
#if ANY(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||
// The timeout (in ms) to return to the status screen from sub-menus
|
||||
//#define LCD_TIMEOUT_TO_STATUS 15000
|
||||
|
||||
|
|
|
@ -2826,7 +2826,7 @@
|
|||
// Ender-3 v2 OEM display. A DWIN display with Rotary Encoder.
|
||||
//
|
||||
//#define DWIN_CREALITY_LCD // Creality UI
|
||||
//#define DWIN_CREALITY_LCD_ENHANCED // Enhanced UI
|
||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
|
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Add table
Add a link
Reference in a new issue