🔥 Remove JyersUI

MarlinFirmware/Marlin#24451
This commit is contained in:
Scott Lahteine 2022-07-06 19:33:15 -05:00
parent 00694ded36
commit 1acf813250
595 changed files with 283 additions and 596 deletions

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@ -3077,7 +3077,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

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@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

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@ -3103,7 +3103,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

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@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

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@ -3078,7 +3078,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

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@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

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@ -3078,7 +3078,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

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@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

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@ -3156,7 +3156,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

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@ -1344,7 +1344,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

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@ -3157,7 +3157,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

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@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

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@ -3077,7 +3077,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

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@ -3078,7 +3078,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

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@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

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@ -3079,7 +3079,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

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@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

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@ -3079,7 +3079,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

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@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

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@ -3171,7 +3171,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

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@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

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@ -3082,7 +3082,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

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@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

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@ -3082,7 +3082,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

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@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

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@ -3077,7 +3077,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

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@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

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@ -3080,7 +3080,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

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@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

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@ -3079,7 +3079,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

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@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

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@ -3079,7 +3079,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

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@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

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@ -3116,7 +3116,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

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@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

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@ -3116,7 +3116,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

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@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

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@ -3116,7 +3116,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

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@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

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@ -3116,7 +3116,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

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@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3111,7 +3111,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3111,7 +3111,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3111,7 +3111,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3082,7 +3082,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3079,7 +3079,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3079,7 +3079,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3077,7 +3077,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3111,7 +3111,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3077,7 +3077,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3078,7 +3078,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1340,7 +1340,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3077,7 +3077,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3077,7 +3077,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3077,7 +3077,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3077,7 +3077,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3093,7 +3093,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3077,7 +3077,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3077,7 +3077,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3077,7 +3077,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -3077,7 +3077,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3031,7 +3031,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1328,7 +1328,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3099,7 +3099,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3099,7 +3099,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

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@ -3083,7 +3083,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3097,7 +3097,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3077,7 +3077,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3078,7 +3078,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3091,7 +3091,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1343,7 +1343,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3078,7 +3078,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3079,7 +3079,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

View file

@ -3083,7 +3083,6 @@
// //
//#define DWIN_CREALITY_LCD // Creality UI //#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC //#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation) //#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation) //#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1335,7 +1335,7 @@
#endif // HAS_MARLINUI_MENU #endif // HAS_MARLINUI_MENU
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif

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