mirror of
https://github.com/MarlinFirmware/Configurations.git
synced 2025-07-15 10:47:53 -06:00
parent
00694ded36
commit
1acf813250
595 changed files with 283 additions and 596 deletions
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@ -3077,7 +3077,6 @@
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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@ -1335,7 +1335,7 @@
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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@ -3103,7 +3103,6 @@
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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@ -1335,7 +1335,7 @@
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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@ -3078,7 +3078,6 @@
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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@ -1335,7 +1335,7 @@
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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@ -3156,7 +3156,6 @@
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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@ -1344,7 +1344,7 @@
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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@ -3157,7 +3157,6 @@
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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@ -3079,7 +3079,6 @@
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3079,7 +3079,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3079,7 +3079,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3116,7 +3116,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3116,7 +3116,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3116,7 +3116,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3116,7 +3116,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3111,7 +3111,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3111,7 +3111,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3111,7 +3111,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3082,7 +3082,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3079,7 +3079,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3079,7 +3079,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3077,7 +3077,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3111,7 +3111,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3077,7 +3077,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3078,7 +3078,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1340,7 +1340,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3077,7 +3077,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3077,7 +3077,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3077,7 +3077,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3077,7 +3077,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3093,7 +3093,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3077,7 +3077,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3077,7 +3077,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3077,7 +3077,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -3077,7 +3077,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3031,7 +3031,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1328,7 +1328,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3099,7 +3099,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3099,7 +3099,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3083,7 +3083,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3097,7 +3097,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3077,7 +3077,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3078,7 +3078,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3091,7 +3091,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1343,7 +1343,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3078,7 +3078,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3079,7 +3079,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3083,7 +3083,6 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1335,7 +1335,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
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Add table
Add a link
Reference in a new issue